Sunday, 2 March 2014

THE NINETEENTH CHAPTHER



Yeayyy finally we it is a new chapter !!! wohooooooooo :O so the ending chapter for our MGT300 is OUTSOURCING IN THE 21 CENTURY. Iam so happy and excited to share about our last chapter !


OUTSOURCING PROJECTS

Insourcing  (in-house-development) – a common approach using the profesional expertise within a organization to develop and maintain the organization’s information technology systems.
Outsourcing  - an arrangement by which one organization provides a services or services for another organization that choose not to perform them in-house
Onshore outsourcing – engaging another company within the same country for serices.
Nearshore outsourcing – contracting an outsourcing arrangement with a company in a nearby country
Offshore outsourcing – using organizations from developing countries to write code and develop systems

Factor driving outsourcing growth include :
  •  Core competencies
  •  Financial savings
  • Rapid growth
  • Industry changes
  • The internet
  • Globalization

Outsourcing benefits :
  •  Increased quality and efficiency
  •   Reduced operating expenses
  • Outsourcing non-core processes
  • Access to advanced technologies
  • Increased flexibility

Outsourcing challenges include :
  •  Contact length

- Difficulties in getting out of a contract
- Problems in foreseeing future needs
-Problems in reforming an internal IT department after the contract is finished
  • Competitive edge
  • Confidentiality
  • Scope definition

Thank you for reading my blog . Btw my final is just around the corner wish me luck !! and thank you again for visit my blog :D


THE FIFTEENTH CHAPTER


So for our next chapter the topic is about CREATING COLLABORATIVE PARTNERSHIPS.

TEAMS , PARTNERSHIPS AND ALLIANCES

Organizations create and use teams, partnerships and alliances to :
  • Undertake new initiatives
  • Address both minor and major problems
  • Capitalize on significant opportunities

Collaboration systems : supports the work of teams by facilitating the sharing and flow of information




  • Organization form alliances and partnerships with other organizations based on their core competency

Core competency : an organization’s key strength a business function that it does better than any of its competitors
Core competency strategy : organization chooses to focus specifically on its core competency and forms partnerships with other organizations to handle nonstrategic business processes.

Information technology can make a business partnership easier to establish and manage
Information partnership – occurs when two or more organizations cooperate by integrating their IT systems, thereby providing customers with the best of what each can offer.

COLLABORATION SYSTEMS

An  IT based set of tools that supports the work of teams by facilitating the sharing and flow of information.

2 categories of collaboration :

·         Unstructured collaboration (information collaboration) : includes documents exchange, shared whiteboards, discussion forums and email.
·         Structured collaboration ( process collaboration) : involves shared participation in business processes such a workflow in which knowledge is hardcoded as rules.

Collaboration systems include :
  •  Knowledge management systems
  • Content management systems
  • Workflow management systems
  • Groupware systems

KNOWLEDGE MANAGEMENT SYSTMES

Knowledge management (KM) - Involves capturing, classifying, evaluating, retrieving, and sharing information assets in a way that provides context for effective decisions and actions
Knowledge management systems – supports the capturing and use of an organization’s “know-how”

EXPLICIT AND TACIT KNOWLEDGE

Explicit knowledge – consists of anything that can be documented, archived, and codified, often with the of IT.
Tacit knowledge – knowledge contained in people’s heads.

Two best practices for transferring or recreating tacit knowledge :

Shadowing – less experienced staff observe more experienced staff to learn how their more experienced counterparts approach their work.
Joint problem solving – a notice and expert work together on a project

KNOWLEDGE MANAGEMENT AND SOCIAL NETWORKING

Social networking analysis (SNA) – a process of mapping a group’s contacts (whether personel or profesional) to identify who knows whom and who works with whom.
SNA provides a clear picture of how employees and divisions works together and can help identify key experts.

CONTENT MANAGEMENT

Provides tools to manage the creation, storage, editing and publication of information in a collaboration environment.

CMS marketplace includes :
·         Document management systems (DMS)
·         Digital asset management systems (DAM)
·         Web content management systems (WCM)

WORKING WIKIS

Wikis – web based tools that make it easy for users to add, remove, and change online content
Business wikis – collaborative web pages that allows users to edit documents, share ideas or monitor the status of a project.

WORKFLOW MANAGEMENT SYSTEMS

Workflow – defines all the steps or business rules, from beginning to end required for a business process
Workflow management system – facilitates the automation and management of business processes and controls the movement of work trough the business process
Messaging -based workflow systems – sends work assignments through an e-mail system
Database-based workflow systems – stores documents in central location and automatically asks the team members to access the document when it is their turn to edit the document.

GROUPWARE SYSTEMS

  • Software that supports team interaction and dynamics including calendaring, scheduling and videoconferencing.

Videoconference – a set of interactive telecommunication technologies that allow two or more locations to interact via two-way video and audio transmissions simultaneously.
Web conferencing – blends audio, video, and documents sharing technologies to create virtual meeting rooms where people “gather” at a password protected web site.
Instant messaging – type of communications service that enables someone to create a kind of private chat room with another individual to communicate in real-time over the internet.

THE FOURTEENTH CHAPTER




Hello you guys ! whatchu' doing ? So today I would like to share with all of you another new topic which is E-BUSINESS. 

E – BUSINESS

The internet is a powerful channel that present new opportunities for an organization to :
·         Touch customers
·         Enrich products and services with information
·         Reduce costs
E – commerce : the buying and selling of goods and services over thw internet.
E – business : the conducting of business on the internet including, not only buying and selling but also serving customers and collaborating with business partners.

E – BUSINESS MODELS

An approach to conducting electronic business on the internet.

Business – to – business (B2B)
  • applies to business buying from and selling to each other over the internet.

Electronic marketplace (e – marketplace) : interactive business communities providing a central market where multiple buyer and sellers can engage in e-business activities

Business – to – customer (B2C)
  • applies to any business that sells its products or services to customers over the internet.

Common B2C e-business models include :

e-shop : a version of a retail store where customers can shop at any hour of the day without leaving their home of office.
e-mail : consists of a number of e-shop, it serves as a gateway through which a visitor can access other e-shops

Business type :
  •  Brick-and-mortar business
  •   Pure play business
  •  Click-and-mortar business


Customer – to – business (C2B)  
  • applies to any customer that sells a product or services to a business over the internet. The example of C2B is priceline.com
  • the demand for C2B e-business will increase over the next few years due to customer’s desire for greater convenience and lower prices.

Customer – to – customer (C2C)
  • applies to sites primarily offering goods and services to assist customers interacting with each other over the internet.

Online auctions
·         Electronic auction (e-auction) : seller and buyers solicit consecutive bids from each other and prices are determined dynamically
·         Forward auction : sellers use as a selling  channel to many buyers and the highest bid wins
·         Reverse auction : buyers use to purchase a product or services, selecting the seller with the lowest bid.

C2C communities include :

·         Communities of interest : people interact with each other on specific topics, such as golfing and stamp collecting.
·         Communities of relations : people come together to share certain life experiences such as cancer patients, senior citizens and car enthusiasts.
·         Communities of fantasy : people participate in imaginary environments, such as fantasy football teams and playing one-on-one with Michael Jordan.

E-BUSINESS BENEFITS

E-Business benefits include :
  • Highly accessible
  • Increased customer loyalty
  • Improved information content
  • Increased convenience
  • Increased global reach
  •  Decreased cost


E-BUSINESS CHALLENGES

E-Business challenges include :
  •  Protecting consumers
  • Leveraging existing systems
  • Increasing liability
  • Providing security
  •  Adhering to taxation rules

·      
MASHUPS

Web mashup : a web site or web application that uses content from more than one source to create a completely new services
Application programming interface (AP) : a set of routines, protocols, and tools for building software applications
Mashup editor : WSYIWIGs (What You See Is What You Get) for mashups.

Saturday, 1 March 2014

THE TWELFTH CHAPTER

 Hellowwww everyone ! we meet again for another new topics :) so for this new topic we learn about INTEGRATING THE ORGANIZATION FROM END TO END - ENTERPRISE RESOURCE PLANNING.

Enterprise resource planning (ERP) : at the heart of all ERP systems is a database, when a user enters or updates information in one module, it is immediately and automatically updated throughout the entire system.

THE EVOLUTION ERP

 ERP (1990)
Materials planning
Order entry
Distribution
General ledger
Accounting
Shop floor control

EXTENDED ERP(2000)
Scheduling
Forecasting
Capacity planning
E – commerce
Warehousing
Logistics

ERP – II (PRESENT)
Project management
Knowledge management
Workflow management
Customer relationship management
Portal capability
Integrated financials


INTERATING SCM, CRM AND ERP

Integrating of SCM, CRM and ERP is the key to success for many companies. Integration allows the unlocking of information to make it available to any user, anywhere, anytime. General audience and purpose of SCM , CRM and ERP :



INTEGRATION TOOLS

Middleware : several different types of software which sit in the middle of and provide connectivity between two or more software applications.
Enterprise application integration (EAI) middleware : packages together commonly used functionality which reduced the time necessary to develop solutions that integrate application from multiple vendors.

ERP systems must integrate various organization processes and be :
Flexible
Modular and open
Comprehensive
Beyond the company

ERP solutions are growing because :
ERP is a logical solution to the mess of incompatible applications that had sprung up in most businesses
ERP addresses the need for global information sharing and reporting
ERP is used to avoid the pain and expense of fixing legacy systems